Further Walkabout with Ranger Scott
After Action Report:
First off, my appologies for letting the group get captured. Inexcusable. Feel free to dock me a months pay. Oh, wait, we dont get paid. Nevermind.
Anyways, the following is the report of our walkabout with Ranger Scott, picking up from last report.
moveed on from Core to Oakton after trading out druids. Made sure current druid actually knows how to heal. This druid seems skilled in healing and was respondable for many of the group being able to continue fighing after being seriously wounded. Consider giving this one a shiny medal. Of wood. She might take offense to a medal of Metal. Silly Druids.
Gathered reports of stragler groups of childer raiding parties while in on road to Oakton.
Arive in oakton and meet up with Mary the healer and Walter the logger. Palasade is 90% done.
Oakton has lost one wagon of supplies to Core. Changing caravans to double up size and triple security.
Mary reports most injuries are work related right now. No sign of black goo or marauding animals. Suspect people just aren’t looking for the right things.
Moving on from Oakton, camped on the road. Forest acting wierd. Woke up wraped in vines. Vines had also wrapped Avi and were dragging her slowly into the forest. Suspect Druids again.
Moving further on we find remains of burned druids circle with two charred bodies and black good everywhere
avi finds tracks of more than a dozen figures headed north.
Hobgoblins tumble out of growth, about 10. 5 more with caster step out of woods and caster summons 9 skeletons.
Caster announces that we are not the people he was looking for but house Dolinar will pay well for the heads of Rangers.
Fight is painful. Avi almost falls and is healed by gront. pretty lizard almost falls and is revived by druid. Luna gets knocked from sky and spends some time on the ground.
Pretty lizard needs training on which end of the weapon to hold. Spent a major part of the fight sparring with one of the hobgoblins.
At this point, one of the caster made Gront fall down and go to sleep. Not sure what happened.
wake up tied and bound surrounded by a lot less figures. hobgoblins and humans seemed to have gone elsewhere.
rescue attempt by pair of humans. Starts slow. Gront’s speech impedement shows up due to being knocked loopy. Hoping nobody noticed.
Scott leaps on top of death druid to distract him. assisted by one of new humans.
Forced to drive Sarcastic Scales off the leader of the Druids before he kills him. Potential source of information. Think we may need to increase the amount of food we feed to the lizards.
Discovered we have been gone for a full week. Aparently we have been moved to a new location in our absence.
Interogating the druid, he was hired to complete a transaction. Death Druids were sent to learn about the local druids growth ability, and figure out how to corrupt it. He is a member of the Malicar Dominion. sent to retreive the druids and thier information. This circle is evidence of the Dark Druids work, but they have not yet found and retreived them. This is second circle, first one possible coincides with the dead faeries.
Sending Luna to alert Oakton and we will head on to Rocheburg. Leaving Pretty Lizard Zenigal and Guriel to shadow and watch the forces. Will send our captive down river to Jasara.
Rocheburg is a clay and pottery center with small farming community outside. Met by human Richard Hind who is the local foreman. we set the wounded to bedrest and healing.
Scouts see group of hobgoblins and humans bringing in parts to build a wagon from the north. Loot the bodies and head back north. Guriel and Zenigal attempt to shadow. Guriel report the lizard lacks any talent for stealth.
Back in town the children engaged in a game of bondage hide and seak. Sarcastic Scales kidnaps the new human and runs away from the group while others try to track. Need to find more to occupy them durring downtime.
Rocheburg has fence and watch towers for defence. it has been mostly quiet. wild animal attacks, mostly wolves. no sign of black ooze in wounded.
Note to Command Staff: Letting the children grow restless is a bad idea. Expect to receive reports of bad behavior from Rocheburg.
Downriver from town is another druid circle in same desecrated conditon. Old. Ooze is mostly dried. At least 1-2 weeks old.
Make it to settlers crick (farming and trade community) Meet Sam Rothy Green, leader of the trade community. Reports sightings of undead in area in last few days after sunset. Keeping defences close but able to defend town. Party decides to investigate. Find a couple cemetaries in direction undead come from. Looks like someone has set up a ritual site to summon the undead.
Set up watch to observe cemetary. Several hours after dark figure appears out of woods and heads to altar. Party tries to interupt before he can cast, Sarcastic Scales smashs makeshift altar. Group effort seriously wounds the figure. Manages at last moment to get a spell off and summon 10 skel and zombies.
Valikar, one of new humans sees this and says, I quote, “Um, Oh. Eep!” Question for command staff, Why you send us a fop?
Fop does make useful distraction. ABle to clean up undead after Death Druid falls.
Follow up from town. City council had withdrawn funding and financial support. Gibbon is aranging for druid council to take up slack and provide us with new base. Note to Command Staff: Do not touch my bed! First and only warning! This is for your safety.
Note: Report is a wandering mix of Galenish, Kalinesh, Childer, Goblinesh, Camonore, and Shayae written in mirror reflection. Interspersed thruout the report is poor quality sketches of events (mostly stick figures).