Arkah Kruu - Ranger

Clan Defender


Rank/XP: Novice/0
Race: Orc
Agility: D10 Smarts: D6 Spirit: D6 Strength: D10 Vigor: D6
Pace: 6 in. Parry: 5 (0) Toughness: 8 (3) Charisma: “-2”
Skills: Fighting d8, Intimidation d4, Notice d6 (“+2” smell), Climbing d4, Healing d4, Knowledge (Kal-A-Nar Empire) d4, Knowledge (Legend Lore) d4, Survival d4, Swimming d4, Throwing d8, Tracking d4
Edges: Canny, Powerful
Hindrances: Heroic (M), Loyal (m), Enemy (m – Kal Necromancers)
Gear: Partial chain (“+3”), partial helmet (“+3”), great axe (Str+d10; Parry -1; AP 1), Bracers (“+1” Parry), throwing axe (Throwing; range 3/6/12; Str+d6), Backpack, Bedroll, Whetstone, Flint & steel, waterskin, rations, rope
Essence: 0
Spells: NA
Special Abilities: Bestial Appearance, Dim, Keen Sense of Smell, Outsider, Strong and Tough, Thermal Vision
Defining Interests: Animal care, Carpentry, Trapping
Languages: Goblinish, Galaen


Arkah is the only son of Leko and Kesh Kruu. His gather in the Evershade forest was recently raided by a group of Necromancers and Childer as part of some experiment. He was out as part of a hunting party deep in the forest when the attack occured. When the hunting party returned they found the village had been rescued by a group of Grey Rangers. His rage at not being able to help his people when in need has driven him to chase down the rangers and seek training and entrance into this organization. He was able to speak with an noying goblin named Gibben Draxx who sent him to Krythos to enlist. He has finished his training and been assigned back to Jasara to fight against the forces of the Kal-Anar Empire.

Arkah Kruu - Ranger

Shaintar_J&L_Rangers of Jasara GibbenDraxx GibbenDraxx